![]() ![]() Even if you wait in line or walk down the street with your head down, the game will coerce and outright force you into violence. The developers countered the ruminations about the game’s violence by saying that you can complete the entire game peacefully, a counter I’d like to counter with the phrase “not frickin’ likely”. There are achievements for doing both of these tasks. The gameplay feature that has received by far the most bile is the Dude’s ability to flash people, and urinate on things. Similarly to GTA, you can draw the cops’ attention by committing crimes, but can reduce your “wanted” level by hiding behind a dumpster for 15 seconds. Health is regained through first-aid and food. The Dude has a variety of weapons at his disposal, including the usual pistol, rifle and shotgun but also throw-able scissors and exploding cow heads. ![]() Gameplay in Postal 2 is a basic set of first-person shooting mechanics that work fairly well, though I have yet to understand why crouching and sneaking were relegated to separate buttons. The town of Paradise is basically Satan wrapped in an American flag. The simplest wounds draw gushes of blood and gore, and many NPCs throughout the game are dispatched spectacularly by everything from incineration to men in giant scrotum costumes. In addition to ridiculous stereotyping and racism, the game is extraordinarily violent. The reason why Postal 2 has drawn so much controversy over the years is for examples like the convenience store. Complete 3-4 tasks each day until Friday, enduring more and more ridiculousness as the week goes on. Cash the check? Fine, but waiting in line will draw the wrath of evil bank robber clowns. Pick up the check? Get your office stormed by angry parents demanding decent video games. I waited until after escaping the store to gape at the absurdity of what I’d just seen, and quickly discovered that the Dude’s other tasks turn out to be as ridiculous as an Al Qaeda-run convenience store in Arizona (which actually makes a lot of sense when you consider that Arizona seems to be the center of religious extremism these days). I set off to buy some milk at the convenience store, and no sooner had I tried to sneak out without paying than a security gate clanged down and Al Qaeda militants poured out of the woodwork. I mean that both in reference to the town’s deranged inhabitants and to the environment itself, which coaxes up a delicious sort of anarchy in its atmosphere. The catch to this mundane-sounding premise is that the town of Paradise is insane. Players start the game on Monday, and are expected to complete such tasks as buying milk and cashing a check, lest the Dude return to his trailer empty-handed and suffer the wrath of his nagging wife. The story centers around the Postal Dude, a cynical and violence-prone man who must complete a series of chores over the course of one week. ![]() Postal 2 is a first-person work of dystopia set in the fictional town of Paradise, Arizona. I’m not sure how else one introduces a game as controversial and peculiar as this, so in the spirit of peculiarity, AAARGGHAABALARIINOBLOSHAAA!!!! I bring this up because the frustrations of the everyday are the epitome of Postal 2. ![]() The third and fourth ones insisted upon removing themselves from my project at work, and the fifth kept trying to impress me with her knowledge of search engine optimization, which held up about as well as a damp sock. One man’s list of chores descends into complete chaos. ![]()
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